The Game Awards 2025, Clair Obscur: Nominations & the biggest snubs & controversies
The Game Awards 2025, focusing on why Clair Obscur: Expedition 33 dominates the nominations — the biggest snubs & controversies
What’s Going On: Clair Obscur Leads the Pack
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Historic Number of Nominations
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Clair Obscur: Expedition 33 received 12 nominations, more than any game in The Game Awards’ history.
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This includes major categories: Game of the Year, Best Game Direction, Best Narrative, Best Art Direction, Best Score & Music, Best Audio Design.
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It even has three separate acting performance noms (Ben Starr, Charlie Cox, Jennifer English), which is unusual for one game.
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Indie Success
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Despite the massive nomination haul, Clair Obscur is developed by Sandfall Interactive, a relatively small indie studio.
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It’s also up in indie-friendly categories: Best Independent Game and Best Debut Indie Game.
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This kind of indie sweep is rare — it’s not just a niche pick, it's being treated like a heavyweight.
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Strong Publisher Backing
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Its publisher, Kepler Interactive, is doing well too (Kepler is one of the more nominated publishers this year).
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At the same time, Sony Interactive Entertainment leads overall publisher nominations (19) this year.
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The Biggest Snubs & Controversies
While Clair Obscur is stealing the spotlight, not everyone is happy — here are some of the most-discussed snubs:
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Ghost of Yōtei Missing from Game of the Year
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Ghost of Yōtei got 8 nominations, tied for second-most after Clair Obscur.
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But despite that, it was not nominated for Game of the Year.
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For many, this feels like a major miss: a critically well-regarded PS5 exclusive isn’t in the top prize despite its other nominations.
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Blue Prince Overlooked for GOTY
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Blue Prince, an indie with strong critical praise, was not included in the Game of the Year nominees.
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According to Screenrant, that's “unforgivable” for some — it’s seen as a deeply creative piece that didn’t get its deserved shot.
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It did receive nominations in other categories though (Best Independent Game, Best Debut Indie), but many feel one of those 6 GOTY slots should’ve gone to it.
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Elden Ring: Nightreign Snubbed from GOTY
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Elden Ring: Nightreign, despite being part of a massive franchise, did not make the Game of the Year list.
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It is nominated for Best Multiplayer Game, but many feel its scale and impact in 2025 justified a GOTY nod.
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Some argue the departure from a traditional solo Elden Ring experience (Nightreign being more multiplayer-focused) may have hurt its chances.
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Sonic the Hedgehog 3 (Movie) Snubbed for Best Adaptation
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One of the most controversial omissions isn’t a game at all — it’s Sonic the Hedgehog 3, which didn’t get nominated in the Best Adaptation category.
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Critics are particularly upset because the adaptation was very well received.
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Instead, the list includes: A Minecraft Movie, Devil May Cry, The Last of Us: Season 2, Splinter Cell: Deathwatch, and Until Dawn.
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Dispatch Gets Overlooked
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Dispatch, an episodic narrative game (which got a lot of praise for its story and performances), only got one nomination (Best Debut Indie) and didn’t get more love elsewhere.
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For fans, that’s a disappointment — many believed it deserved more recognition, given its recent critical acclaim.
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Warframe Missing Completely
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According to community discussions, Warframe has no nominations in key categories like Best Ongoing Game or Community Support.
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For a long-running title with a dedicated player base, being entirely unrecognized is being called a snub by many fans.
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Why Are These Snubs Happening?
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Vote-Jury Dynamics: The Game Awards uses a jury of media outlets + public voting (jury is 90%, fans 10%).
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Tight GOTY Slots: Only six games made the Game of the Year list. With Clair Obscur taking one, plus other big hitters, that leaves little room.
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Genre & Style Bias: Some argue more “indie-y” or experimental games (like Blue Prince) are less likely to make GOTY, even if they’re artistically strong.
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Franchise Shifts: For Elden Ring Nightreign, its shift to a multiplayer structure may mean voters didn’t see it on par with solo epics.
Why Clair Obscur’s Dominance Matters
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It symbolizes a turning tide: a relatively small indie studio getting huge recognition is a big deal for the industry.
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It shows narrative-rich, art-driven games can compete with big-budget AAA titles for top awards.
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If it wins several of these, it could reset expectations for what “Game of the Year” looks like.
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